Is there a tutorial of template for creating a multiplayer game in live code? I'm considering creating a multiplayer game and am wondering what I'm getting into. The game would need fast response, as players would be competing against each other for the correct response.
Thanks
Search found 38 matches
- Fri Jan 03, 2014 8:12 pm
- Forum: Games
- Topic: Multiplayer game tutorial?
- Replies: 9
- Views: 14608
- Thu Jul 25, 2013 2:03 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Best wa to Start using an external stack
- Replies: 5
- Views: 4052
Re: Best wa to Start using an external stack
Thanks, folks! I hadn't known I needed to use "the long name of mystack"
That should make it much more straightforward and I don't risk getting un-needed messages passed around.
That should make it much more straightforward and I don't risk getting un-needed messages passed around.
- Wed Jul 24, 2013 5:20 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Best wa to Start using an external stack
- Replies: 5
- Views: 4052
Best wa to Start using an external stack
I am storing component stacks and libraries in external stacks. I'm wondering what the best way to get these available? The code I use is below. The problem is that when I do the open command, then the stack is the default one and I have to then return to the calling stack. This works fine, but ther...
- Sun Jul 21, 2013 6:37 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Another large project question
- Replies: 5
- Views: 4057
Re: Another large project question
Thank you for the info. It has been very helpful and I can go forward with confidence that I won't hit any blind alleys. The more I get into livecode, the more impressed I am with not only the scope of what's built in, but the documents, tutorials, and user community.
Cheers!
Cheers!
- Sat Jul 20, 2013 6:48 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Another large project question
- Replies: 5
- Views: 4057
Re: Another large project question
Thanks, I hadn't thought of the updating issue. In my Director application, I launched an updater app to download updates to my main app, so it was completely separate. Is there the same advantage to having parts of my main project in separate files? I think of a main window that loads apps and dele...
- Sat Jul 20, 2013 4:41 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Another large project question
- Replies: 5
- Views: 4057
Another large project question
I'm organizing my library stacks for what will be a large, evolving project. I'm new to livecode, but have had lots of experience with other authoring software and am keenly aware that I may make organization decisions that prove to be cumbersome later. I've pondered two ways of organizing my projec...
- Fri Jul 19, 2013 5:03 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: How to make a custom code library-solved
- Replies: 4
- Views: 3506
Re: How to make a custom code library
I just had a session with this, getting it to work. The problem I was having was when I tried to load a stack using the "open" command, I didn't realize that it required that I put the .livecode extension on the stack name. It would be nice if the docs had an example that showed that it required the...
- Fri Jul 19, 2013 12:14 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: How to make a custom code library-solved
- Replies: 4
- Views: 3506
Re: How to make a custom code library
Richard: Problem solved.
I was using the message box to invoke the handler. It works when I invoke it on the card that holds the app.
I was using the message box to invoke the handler. It works when I invoke it on the card that holds the app.
- Thu Jul 18, 2013 11:09 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: How to make a custom code library-solved
- Replies: 4
- Views: 3506
How to make a custom code library-solved
I have a project that is going to get large. I want to have library stacks where I can put my code for general use by my project. How do I set up a stack that sits in the message path of all of my project stacks where I don't have to use "send" to invoke every handler that I want to call? A substack...
- Tue Jul 16, 2013 7:00 am
- Forum: Multimedia
- Topic: Modifying pixels on an image
- Replies: 2
- Views: 3863
Re: Modifying pixels on an image
I see posts by Colin and others on image modification and I'll check them out. It would be very nice if LC had basic image commands, like copypixels, draw, etc.
- Tue Jul 16, 2013 5:02 am
- Forum: Multimedia
- Topic: Modifying pixels on an image
- Replies: 2
- Views: 3863
Modifying pixels on an image
I have an application that will require writing thousands of small symbols on an image. I don't see a copypixels function. What is the best way to approach this? Is the image editing example in the ebook the only option? My image is quite large.
Thanks for any guidance.
Thanks for any guidance.
- Fri Dec 21, 2012 10:53 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Best project organization
- Replies: 2
- Views: 2507
Re: Best project organization
Richard: Thanks! I just now, within seconds of your posting, found this out by searching the forum and docs. Thanks!
- Fri Dec 21, 2012 10:46 pm
- Forum: Converting to LiveCode
- Topic: how do I handle multiple stacks or script libraries?
- Replies: 1
- Views: 4494
how do I handle multiple stacks or script libraries?
What is the best way to organize a fairly large project that needs to run on mobile and desktop? I want to have a library of handlers that I use often. I'd like to be able to use this library on any project I build. What is the best way to do this? In director, this is accomplished with external cas...
- Fri Dec 21, 2012 7:26 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Best project organization
- Replies: 2
- Views: 2507
Best project organization
I am building a project that will work on mobile and desktop. I want to have a place to put a script library that can be called from anywhere. How should I organize this? If I put my script library in a separate stack, is there a command that will insert a second stack into the message hierarchy? Or...
- Tue Oct 30, 2012 8:11 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: array to string and string to array?
- Replies: 8
- Views: 8524
array to string and string to array?
I read in one of the tutorials where there was a command to convert a list to a string and then back from a string to a list. I can't find that command. Anybody know what it is?
Thanks.
Thanks.