Question is how would one establish that one owns the domain? Perhaps from the Auth. JavaScript origin field.
Search found 16 matches
- Thu Oct 26, 2023 5:13 pm
- Forum: iOS Deployment
- Topic: OAuth2 Redirect URL Question
- Replies: 3
- Views: 3686
- Thu Oct 26, 2023 5:00 pm
- Forum: iOS Deployment
- Topic: OAuth2 Redirect URL Question
- Replies: 3
- Views: 3686
Re: OAuth2 Redirect URL Question
Thanks - noted!. they keys are trimmed/truncated but of course a bad idea. From the latest version of the dictionary: The redirect URI configured when setting up your application with the web service for desktop should be http://127.0.0.1:port/ where port is the port that can be configured with the ...
- Thu Oct 26, 2023 2:26 pm
- Forum: iOS Deployment
- Topic: OAuth2 Redirect URL Question
- Replies: 3
- Views: 3686
OAuth2 Redirect URL Question
Hi All Read the notes on oauth2 in 10.0 DP6 and I could prepare the following button script for Google authentication using OAuth2. In the "Client ID for Web application" page over at Google API portal, I've kept the Auth. Redirect URL empty. My Button Script: [indent]on mouseup constant kAuthURL = ...
- Mon Oct 05, 2015 6:09 am
- Forum: iOS Deployment
- Topic: Modify and re-sign app (done)
- Replies: 0
- Views: 2391
Modify and re-sign app (done)
I recently modified the Info.plist file and re signed the app, thought i'd share the steps. Create an app (.app) and view it's contents. Delete the signature folder. 1. Modify Info.plist. In my case i needed to increment a build of a beta test app, and avoid delay in beta app review. So only the CFB...
- Tue Feb 17, 2015 9:21 am
- Forum: iOS Deployment
- Topic: Test Flight: "must contain the correct beta entitlement"
- Replies: 14
- Views: 11696
Re: Test Flight: "must contain the correct beta entitlement"
1. find the entitlements.xcent file in device folder (7.1 and 8.1) 2. modify as below, by adding beta-reports-active key <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>bet...
- Mon Jan 19, 2015 12:02 pm
- Forum: MergEXT
- Topic: MergZXing and iOS 8
- Replies: 13
- Views: 14710
Re: MergZXing and iOS 8
Look forward Monte!
- Tue Jan 13, 2015 5:29 pm
- Forum: iOS Deployment
- Topic: Livecode Embedded
- Replies: 4
- Views: 3293
Re: Livecode Embedded
Hi Klaus
I got a response from them now, that the product is unavailable.
I got a response from them now, that the product is unavailable.
- Tue Jan 13, 2015 8:54 am
- Forum: iOS Deployment
- Topic: Livecode Embedded
- Replies: 4
- Views: 3293
Re: Livecode Embedded
A couple of Q:
- Can LC embedded access the file system (Engine Folder, Documents folder) in read/write mode
- Can it create the browser object and other native controls
- Full access to network functionality
- Can LC embedded access the file system (Engine Folder, Documents folder) in read/write mode
- Can it create the browser object and other native controls
- Full access to network functionality
- Tue Jan 13, 2015 8:47 am
- Forum: iOS Deployment
- Topic: Livecode Embedded
- Replies: 4
- Views: 3293
Livecode Embedded
A couple of years ago there were some posts. - Is the product still available (supports version 6.x and 7.x) - For 7.x the humongous file size (approaching 27 MB or so) is an issue. What will be the min size of the library in LC embedded? If the product is available I'd like to speak. Also for Andro...
- Tue Nov 04, 2014 8:56 am
- Forum: iOS Deployment
- Topic: LiveCode 7 compiles 3x as big in MB compared to LC 6.6.5 !
- Replies: 6
- Views: 5055
Re: LiveCode 7 compiles 3x as big in MB compared to LC 6.6.5
Want a way out of this. 30MB for a small app is too big.
- Sat Nov 01, 2014 2:54 pm
- Forum: iOS Deployment
- Topic: Answer dialog with emoji etc.
- Replies: 4
- Views: 3571
Re: Answer dialog with emoji etc.
Here's a screenshot of the field. You can use the Character Viewer in Mac to select symbols.
- Sat Nov 01, 2014 9:37 am
- Forum: iOS Deployment
- Topic: Answer dialog with emoji etc.
- Replies: 4
- Views: 3571
Re: Answer dialog with emoji etc.
Of course many other possibilities..
Unicode works, Livecode ROCKS!
Unicode works, Livecode ROCKS!
- Sat Nov 01, 2014 9:17 am
- Forum: iOS Deployment
- Topic: Answer dialog with emoji etc.
- Replies: 4
- Views: 3571
Re: Answer dialog with emoji etc.
I mean put the script into a field, say j; unicode should display OK>
And then set the script of button z to field j VIA CODE like on OpenCard
And then set the script of button z to field j VIA CODE like on OpenCard
- Sat Nov 01, 2014 9:11 am
- Forum: iOS Deployment
- Topic: Answer dialog with emoji etc.
- Replies: 4
- Views: 3571
Answer dialog with emoji etc.
Hi
I tried the following test script to view a jazzed-up iOS answer dialog.
on mouseUp
answer (unicode) titled (more unicode)
end mouseUp
Doesn't work straightforward, at least on the simulator, got "???"s
Workaround:
Set the script by code. it works, and looks good!
I tried the following test script to view a jazzed-up iOS answer dialog.
on mouseUp
answer (unicode) titled (more unicode)
end mouseUp
Doesn't work straightforward, at least on the simulator, got "???"s
Workaround:
Set the script by code. it works, and looks good!
- Sat Jul 27, 2013 11:46 am
- Forum: Engine Contributors
- Topic: android externals
- Replies: 144
- Views: 103516
Re: android externals
monte wrote:Whoop... mergZXingGetBarcode!!!!
hope the other extnl's are not too far behind