Search found 8681 matches
- Tue Apr 23, 2024 12:28 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: My masterpiece vanished.
- Replies: 11
- Views: 743
Re: My masterpiece vanished.
Thank you very much.
- Tue Apr 23, 2024 10:19 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Force the script editor to update?
- Replies: 35
- Views: 1810
Re: Force the script editor to update?
I know this is extremely tedious, but one way to cope with this situation is to choose which messages to suppress.
- Tue Apr 23, 2024 10:05 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Force the script editor to update?
- Replies: 35
- Views: 1810
Re: Force the script editor to update?
Well, it is unfortunate that lockMessages does not have parameters so you can choose which of the "unnecessary navigation messages" you want to prevent working and which ones you do not want to prevent. It would be wonderful if one could do this sort of thing (pseudo-code): set the lockMessages to t...
- Tue Apr 23, 2024 9:39 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Force the script editor to update?
- Replies: 35
- Views: 1810
Re: Force the script editor to update?
my screens and the Project Browser quickly become cluttered Erm: how many screens do you have? I still do not understand why it is necessary for you to lock messages. Aha: Use the lock messages command when a handler performs an action (such as opening a stack) and you want to speed up access by pr...
- Tue Apr 23, 2024 9:20 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Force the script editor to update?
- Replies: 35
- Views: 1810
Re: Force the script editor to update?
First of all, I opened my 2 stacks and their scripts, then typed lock messages into the messageBOx: no difference. Secondly . . . Opened your stack: - SShot 2024-04-23 at 11.22.11.png - And, as you explained, the script editors remain open when the stack is closed. However, I have to ask: Why are yo...
- Tue Apr 23, 2024 8:29 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Force the script editor to update?
- Replies: 35
- Views: 1810
Re: Force the script editor to update?
I just opened 2 stacks, and 2 script editor windows: 1 for an object in the first stack, and 1 for a script in the second stack.
When I closed the first stack, the script editor for the object in that stack closed too.
What am I missing?
When I closed the first stack, the script editor for the object in that stack closed too.
What am I missing?
- Mon Apr 22, 2024 7:09 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: My masterpiece vanished.
- Replies: 11
- Views: 743
Re: My masterpiece vanished.
As I confine myself to the Open Source version of LiveCode 9.6.3 I will leave it to someone else to report that 'bug'.
I have found it to be the same in LC 8.1.10.
It is interesting to note that somebody else, somewhere else, sorted out that problem in a matter of about 90 minutes.
I have found it to be the same in LC 8.1.10.
It is interesting to note that somebody else, somewhere else, sorted out that problem in a matter of about 90 minutes.
- Mon Apr 22, 2024 4:06 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: My masterpiece vanished.
- Replies: 11
- Views: 743
Re: My masterpiece vanished.
Joking apart: what use is the brushTool if anything produced with it is wiped out on saving?
- Mon Apr 22, 2024 2:55 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: My masterpiece vanished.
- Replies: 11
- Views: 743
Re: My masterpiece vanished.
Well, as the stack contained only my squiggle on a single card, YES.
- Mon Apr 22, 2024 2:23 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: My masterpiece vanished.
- Replies: 11
- Views: 743
My masterpiece vanished.
I drew a lot of "very artistic" squiggles with the paintbrush on a stack and saved it.
When I reopened my creation everything had gone.
This effectively makes the paint tools useless: what am I missing?
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When I reopened my creation everything had gone.
This effectively makes the paint tools useless: what am I missing?
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- Mon Apr 22, 2024 1:31 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Unable to build Windows standalone
- Replies: 3
- Views: 339
Re: Unable to build Windows standalone
Do you have Administrator privileges?
- Mon Apr 22, 2024 1:25 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Force the script editor to update?
- Replies: 35
- Views: 1810
Re: Force the script editor to update?
You can make the script editor 'split' into separate windows for each script, then you can close the script windows for the stack you are closing and leave ones for other stacks open.
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- Mon Apr 22, 2024 9:12 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Saving as LiveCodeScript
- Replies: 16
- Views: 931
Re: Saving as LiveCodeScript
While I can do this sort of thing by opening the revmenubar.livescript file in a text editor relatively easily, most beginners are not going to be able to: although it would be nice if they had a stack that let them switch between light and dark mode in such a way that their copy of LiveCode would r...
- Mon Apr 22, 2024 6:06 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Saving as LiveCodeScript
- Replies: 16
- Views: 931
Re: Saving as LiveCodeScript
Portativity.
- Sun Apr 21, 2024 9:00 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Saving as LiveCodeScript
- Replies: 16
- Views: 931
Re: Saving as LiveCodeScript
That is exactly what I am trying to avoid,that makes the mods to the revMenubar stack after it's been instantiated