Hi everyone,
I am not sure wheter its the correct forum section and wheter its the correct question
What I would like to know:
Is it possibe to import 3D Formats such as OBJ, Collada, FBX into a Stack and process it there like draw it in an engine window, convert it into another format?
Well I ask that because I wasn´t able to find any detailed information how to write an importer in C++ or C# or even revtalk.
If anyone could tell me about dealing with 3D Content with rev using externals or not, any help will be appreciated.
Best regards,
Masterchief
3D Formats import and processing
Interested adding compiled externals from LiveCode and third parties to your LiveCode projects? This is the place to talk about them.
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