mouse locks up
Posted: Fri Jun 15, 2012 5:06 pm
Hi:
I have a game (uses animation engine) that runs fine as a standalone on iOS and OSX, but I just tested in Windows 7 and the animation seems to be locking the mouse up. The app launches, and I can activate buttons, etc until the animation auto-starts, then the mouse clicks don't do anything. The only way to quit the .exe is to windows force close. I run a loop "send loopme to me in .1 seconds" to control the animation - is there something in W7 that doesn't like the send to me?
I don't think this is an animation engine problem, as there are some animated things that happen before my timer starts and they do work... until the loop starts, then the mouse locks up.
I just don't know where to start looking to resolve this.
thanks,
Greg
I have a game (uses animation engine) that runs fine as a standalone on iOS and OSX, but I just tested in Windows 7 and the animation seems to be locking the mouse up. The app launches, and I can activate buttons, etc until the animation auto-starts, then the mouse clicks don't do anything. The only way to quit the .exe is to windows force close. I run a loop "send loopme to me in .1 seconds" to control the animation - is there something in W7 that doesn't like the send to me?
I don't think this is an animation engine problem, as there are some animated things that happen before my timer starts and they do work... until the loop starts, then the mouse locks up.
I just don't know where to start looking to resolve this.
thanks,
Greg