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Issues with RevOnline

Posted: Tue Sep 17, 2013 8:56 pm
by [-hh]
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Re: Issues with RevOnline

Posted: Tue Sep 17, 2013 9:50 pm
by FourthWorld
I've tried to work with your post so that it could be more useful here, but my admin privileges are limited.

While I was able to update the title to better reflect the content, I'm unable to move the post into a relevant section. This forum section is for developers to discuss ways to market their commercial applications, and perhaps it may be better to post it into Feature Requests.

But moreover, aside from the specialized Engine Contrbutor forum, the other forums here are for users to help other users, and you'll find that few LiveCode folks will read the many posts here with any regularity.

The best solution that would enable RunRev to act on your report would be to file a bug report in the database, but it seems from your note that you've already done that.

Perhaps this additional background on the issue would be most helpful if added as a comment to that report, where the team will be able to see it.

Re: Issues with RevOnline

Posted: Tue Sep 17, 2013 11:05 pm
by [-hh]
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Re: Issues with RevOnline

Posted: Tue Sep 17, 2013 11:20 pm
by FourthWorld
[-hh] wrote:The out-of-sync was filed as a bug, twice.
BZ#s?

And if the stack was for a specific client, why not just send it to them via email?

Re: Issues with RevOnline

Posted: Wed Sep 18, 2013 12:04 am
by [-hh]
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Re: Issues with RevOnline

Posted: Wed Sep 18, 2013 12:47 am
by FourthWorld
Once you became aware of the out-of-sync items having been purged, did you re-upload to RevOnline?