App upload error as of Feb 1
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App upload error as of Feb 1
Using Maverick, latest Xcode 5.02, Livecode 6.5.2, and still get the
- Unable to authenticate the package: 707236940
- Error ITMS-9000: "This bundle is invalid. Apple is not currently accepting applications built with this version of the SDK." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)
see image...
any ideas?
- Unable to authenticate the package: 707236940
- Error ITMS-9000: "This bundle is invalid. Apple is not currently accepting applications built with this version of the SDK." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)
see image...
any ideas?
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Re: App upload error as of Feb 1
These are all very obvious things but I'll ask them anyway:
Your error message says the SDK is wrong (too old?) have you got latest versions downloaded from Apple? What is the minimum iOS version you are targeting? (check in the Standalone Settings dialog box) - also check in the same dialog box that you're building for ARMv7? Don't try and build a universal (i.e. don't try and build for ARMv6 as well)
Your error message says the SDK is wrong (too old?) have you got latest versions downloaded from Apple? What is the minimum iOS version you are targeting? (check in the Standalone Settings dialog box) - also check in the same dialog box that you're building for ARMv7? Don't try and build a universal (i.e. don't try and build for ARMv6 as well)
"...this is not the code you are looking for..."
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Re: App upload error as of Feb 1
Latest Livecode 6.5.2 doesn't even allow Arm6 or 7 selection so that one was easy. Also only selected as iOS 7.0 only. Had updated to Xcode 5.0.2. So would think everything is up to date. If anyone has uploaded successfully in the last 3 days, that would be good to know, then it must be something I was doing. But this is the first time in 2 years I had problems using App Load.
Re: App upload error as of Feb 1
You should be ok with Xcode 5.0.2 according to this quote from a recent email from Apple...
"Starting February 1, new apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK."
Maybe an Apple temporary glitch, but I'd ask support in case they missed something...
Paul
"Starting February 1, new apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK."
Maybe an Apple temporary glitch, but I'd ask support in case they missed something...
Paul
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Re: App upload error as of Feb 1
I have the same thing!
My app was finished yesterday and using the latest version of 'Application Loader' it gives the this error:
ERROR ITMS - 9000: "This bundle is invalid. New apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK." at SoftwareAssets/SoftwareAsset (MZitmspSoftwareAssetPackage).
Mu setup is Mavericks 10.9.1, Xcode 5.02 and LC 6.5.2.
Glad I am not the only one . It drove me crazy yesterday.
I think LC needs a minor update as soon as possible.
Greetings,
William
My app was finished yesterday and using the latest version of 'Application Loader' it gives the this error:
ERROR ITMS - 9000: "This bundle is invalid. New apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK." at SoftwareAssets/SoftwareAsset (MZitmspSoftwareAssetPackage).
Mu setup is Mavericks 10.9.1, Xcode 5.02 and LC 6.5.2.
Glad I am not the only one . It drove me crazy yesterday.
I think LC needs a minor update as soon as possible.
Greetings,
William
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Re: App upload error as of Feb 1
Ah well maybe I was one of the very last to get in before the deadline. I uploaded an updated iOS app on January 31st which is currently 'in review' according to iTunes Connect (as of Tuesday 4th February) - will let you know if they let it through or not...
"...this is not the code you are looking for..."
Re: App upload error as of Feb 1
Hi Everyone,
This will be resolved in the next build of LiveCode. A few entries required changing in the info.plist that is created when building an iOS standalone.
More info on this can be found here-
http://quality.runrev.com/show_bug.cgi?id=11754
Kind Regards,
Neil Roger
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RunRev Support Team ~ http://www.runrev.com
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This will be resolved in the next build of LiveCode. A few entries required changing in the info.plist that is created when building an iOS standalone.
More info on this can be found here-
http://quality.runrev.com/show_bug.cgi?id=11754
Kind Regards,
Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--
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Re: App upload error as of Feb 1
[reply] [-] Description William de Smet 2014-02-04 11:41:38 GMT
Created attachment 3828 [details]
ERROR ITMS - 9000: "This bundle is invalid. New apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK." at SoftwareAssets/SoftwareAsset (MZitmspSoftwareAssetPackage)
The error is on LC 6.5.2 Commercial Edition
[reply] [-] Comment 2 Michael McCreary 2014-02-04 12:48:53 GMT
Hi William,
Thanks very much for the report. I can confirm this as an issue. We will have it resolved in the next build.
Warm Regards,
Michael.
Created attachment 3828 [details]
ERROR ITMS - 9000: "This bundle is invalid. New apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK." at SoftwareAssets/SoftwareAsset (MZitmspSoftwareAssetPackage)
The error is on LC 6.5.2 Commercial Edition
[reply] [-] Comment 2 Michael McCreary 2014-02-04 12:48:53 GMT
Hi William,
Thanks very much for the report. I can confirm this as an issue. We will have it resolved in the next build.
Warm Regards,
Michael.
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Re: App upload error as of Feb 1
I was getting a heartburn when it wouldnt upload, as i was trying to fix some embarrassing bugs in an App! Hope the negative comments dont pour in!
williamdesmet wrote:I have the same thing!
My app was finished yesterday and using the latest version of 'Application Loader' it gives the this error:
ERROR ITMS - 9000: "This bundle is invalid. New apps and app updates submitted to the App Store must be built with Xcode 5 and iOS 7 SDK." at SoftwareAssets/SoftwareAsset (MZitmspSoftwareAssetPackage).
Mu setup is Mavericks 10.9.1, Xcode 5.02 and LC 6.5.2.
Glad I am not the only one . It drove me crazy yesterday.
I think LC needs a minor update as soon as possible.
Greetings,
William
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Re: App upload error as of Feb 1
When do you expect this to be repaired and released? Clients are waiting!!
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Re: App upload error as of Feb 1
I guess it gives me more time to test my App for more bugs. But very disruptive when Apps can't go live. Hopefully there is a 6.5.2.1 instead of waiting for a 6.5.3.
Re: App upload error as of Feb 1
Hi Everyone,
The following is a workaround until the issue is fixed in the next release. Please extract the following settings.plist files to the following directories-
/Applications/LiveCode 6.5.2.app/Contents/Tools/Runtime/iOS/Device-7_0
/Applications/LiveCode 6.5.2.app/Contents/Tools/Runtime/iOS/Device-6_1
This should allow any built iOS standalones to be uploaded via the App Loader
Kind Regards,
Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--
The following is a workaround until the issue is fixed in the next release. Please extract the following settings.plist files to the following directories-
/Applications/LiveCode 6.5.2.app/Contents/Tools/Runtime/iOS/Device-7_0
/Applications/LiveCode 6.5.2.app/Contents/Tools/Runtime/iOS/Device-6_1
This should allow any built iOS standalones to be uploaded via the App Loader
Kind Regards,
Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
--
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Re: App upload error as of Feb 1
The settings above allowed the the app to be uploaded and seems to be working.
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Re: App upload error as of Feb 1
Update: my 31st January upload to iTunesConnect just got approved...
"...this is not the code you are looking for..."
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Re: App upload error as of Feb 1
Hi there,
I can confirm that it is working now with the new .plist files.
Just successfully uploaded my app to iTunesConnect.
I immediately got an e-mail however:
(Push notifications is not enabled in the standalone settings)
Another bug?
-------------------------------
Dear developer,
We have discovered one or more issues with your recent delivery for "WoordenWereld voor iPad". Your delivery was successful, but you may wish to correct the following issues in your next delivery:
Missing Push Notification Entitlement - Your app appears to include API used to register with the Apple Push Notification service, but the app signature's entitlements do not include the "aps-environment" entitlement. If your app uses the Apple Push Notification service, make sure your App ID is enabled for Push Notification in the Provisioning Portal, and resubmit after signing your app with a Distribution provisioning profile that includes the "aps-environment" entitlement. See "Provisioning and Development" in the Local and Push Notification Programming Guide for more information. If your app does not use the Apple Push Notification service, no action is required. You may remove the API from future submissions to stop this warning. If you use a third-party framework, you may need to contact the developer for information on removing the API.
If you would like to update your binary for this app, you can reject this binary from the Binary Details page in iTunes Connect. Note that rejecting your binary will remove your app from the review queue and the review process will start over from the beginning when you resubmit your binary.
Regards,
The App Store team
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greetings,
William
I can confirm that it is working now with the new .plist files.
Just successfully uploaded my app to iTunesConnect.
I immediately got an e-mail however:
(Push notifications is not enabled in the standalone settings)
Another bug?
-------------------------------
Dear developer,
We have discovered one or more issues with your recent delivery for "WoordenWereld voor iPad". Your delivery was successful, but you may wish to correct the following issues in your next delivery:
Missing Push Notification Entitlement - Your app appears to include API used to register with the Apple Push Notification service, but the app signature's entitlements do not include the "aps-environment" entitlement. If your app uses the Apple Push Notification service, make sure your App ID is enabled for Push Notification in the Provisioning Portal, and resubmit after signing your app with a Distribution provisioning profile that includes the "aps-environment" entitlement. See "Provisioning and Development" in the Local and Push Notification Programming Guide for more information. If your app does not use the Apple Push Notification service, no action is required. You may remove the API from future submissions to stop this warning. If you use a third-party framework, you may need to contact the developer for information on removing the API.
If you would like to update your binary for this app, you can reject this binary from the Binary Details page in iTunes Connect. Note that rejecting your binary will remove your app from the review queue and the review process will start over from the beginning when you resubmit your binary.
Regards,
The App Store team
-----------------------------------
greetings,
William