Hi,
Just ran into another problem trying to get one of my old apps updated on the app store.
When uploading in Transporter to upload fails with the message
Asset validation failed (90502)
Invalid Bundle: Your binary has a 64-bit architecture slice, so must include the "arm64" value for the UIRequiredDeviceCapabilities key in your Xcode project.
Learn more (https://developer.apple.com/library/arc ... 009252-SW3)
Is this a new issue, or just one affecting my app. I cannot think of anything special in the app, it uses the SQL external but nothing else.
Error when uploading to App Store - 64 bit architecture
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Re: Error when uploading to App Store - 64 bit architecture
I have posted this to the quality centre as a bug as I'm sure it should be something the engine should be adding to the info.plist file before the app is signed, probably a new Apple requirement since the last Livecode update.
Re: Error when uploading to App Store - 64 bit architecture
Just had a reply from livecide. If you build with min iOS version set to 11 this fixed this issue.
Re: Error when uploading to App Store - 64 bit architecture
Thanks for clarifying Andy.
It’s a bit unsatisfactory having to work around it but I guess they’ll fix at some point…
It’s a bit unsatisfactory having to work around it but I guess they’ll fix at some point…
Re: Error when uploading to App Store - 64 bit architecture
Yes, ios11 is ok for me anyway since we are at ios16 on current devices. At least there was a workaround and a quick solution from Livecide.