Meeting: 2 February in Pasadena
Posted: Fri Jan 06, 2012 4:24 pm
Where:
Burger Continental, back room
535 S. Lake Avenue
Pasadena CA 91101
http://www.burgercontinentalpasadena.com/home.html
When:
Thursday, February 2
7:00PM
What:
The February meeting falls on Groundhog Day, a favorite holiday of mine, so I'd like to propose a theme for some of the discussion at our meeting:
In the Bill Murray movie "Groundhog Day", his character wakes up to relive the day over and over, eventually learning how to live that day better.
I'd like to take that theme for the meeting: What issues do we find ourselves facing over and over in our LiveCode development, and what might we as a community do to resolve them once and for all?
In our January meeting we kicked off the year with a great conversation about ways to simplify the separation of code and content, and have taken the first steps toward designing a library to help with that.
I'd like to see us take that sort of productive outcome forward as a central theme for February, exploring ways we can pull our code together into simple but useful components to share with the larger LiveCode community.
One of the things I've learned from hanging out with the Ubuntu community is the power of their "can-do" spirit, the willingness to look at any problem and say, "I can help with that". While the LiveCode world isn't as large as the Ubuntu world, it seems plenty large enough to realize many of the same productive outcomes, to harness some of the human energy that goes into solving basic problems and share them in a way that helps us all focus on more interesting tasks.
So if I may suggest, perhaps for the February meeting you can prepare by giving some thought to development tasks in LiveCode that you find tedious or otherwise unenjoyable, the things that eat up disproportionate time, and bring your wish list to the meeting where we can sift through it to explore possible solutions.
Will Groundhog Day predict a long Winter, or herald an early Spring?
I think we have an opportunity as a community to shape that outcome.
Game?
Burger Continental, back room
535 S. Lake Avenue
Pasadena CA 91101
http://www.burgercontinentalpasadena.com/home.html
When:
Thursday, February 2
7:00PM
What:
The February meeting falls on Groundhog Day, a favorite holiday of mine, so I'd like to propose a theme for some of the discussion at our meeting:
In the Bill Murray movie "Groundhog Day", his character wakes up to relive the day over and over, eventually learning how to live that day better.
I'd like to take that theme for the meeting: What issues do we find ourselves facing over and over in our LiveCode development, and what might we as a community do to resolve them once and for all?
In our January meeting we kicked off the year with a great conversation about ways to simplify the separation of code and content, and have taken the first steps toward designing a library to help with that.
I'd like to see us take that sort of productive outcome forward as a central theme for February, exploring ways we can pull our code together into simple but useful components to share with the larger LiveCode community.
One of the things I've learned from hanging out with the Ubuntu community is the power of their "can-do" spirit, the willingness to look at any problem and say, "I can help with that". While the LiveCode world isn't as large as the Ubuntu world, it seems plenty large enough to realize many of the same productive outcomes, to harness some of the human energy that goes into solving basic problems and share them in a way that helps us all focus on more interesting tasks.
So if I may suggest, perhaps for the February meeting you can prepare by giving some thought to development tasks in LiveCode that you find tedious or otherwise unenjoyable, the things that eat up disproportionate time, and bring your wish list to the meeting where we can sift through it to explore possible solutions.
Will Groundhog Day predict a long Winter, or herald an early Spring?
I think we have an opportunity as a community to shape that outcome.
Game?