walking man

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AstghikM
Posts: 45
Joined: Mon Sep 08, 2014 8:35 pm

walking man

Post by AstghikM » Mon Sep 08, 2014 8:59 pm

Hi there :) I am new here in this forum :) so... i am learning live code and i have a problem with animation, i was thinking maybe you could help me :)
So the problem is that i can.t move my player to mouseloc() at the same time when it is changing skins. For first it is reading all its skins then moving to mouseloc() :( can you help me with that? please :) Also here is the file.
p.s. Sorry for maybe bad english :)
Attachments
man.zip
click start then click to the card to see the result :)
(5.61 KiB) Downloaded 201 times

Klaus
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 11:55 am

Hi AstghikM,

1. welcome to the forum! :D
2. I moved this to the BEGINNERS section (Hint, Hint!) 8)
3. Will take a look at your stack a bit later when I find the time.


Best

Klaus

AstghikM
Posts: 45
Joined: Mon Sep 08, 2014 8:35 pm

Re: walking man

Post by AstghikM » Tue Sep 09, 2014 12:50 pm

Klaus wrote:Hi AstghikM,

1. welcome to the forum! :D
2. I moved this to the BEGINNERS section (Hint, Hint!) 8)
3. Will take a look at your stack a bit later when I find the time.


Best

Klaus
Hi :) ohh thank you too much :) :) i'll wait for your answer :)

Klaus
Posts: 13857
Joined: Sat Apr 08, 2006 8:41 am
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 2:45 pm

Hi AstghikM,

please do not use THAT much smileys in ONE sentence (or are you 12 years old?), thank you 8)

OK, for a beginner you have a LOT of handlers in your card- and stackscript!?
Most of this is definitively not neccessary for your actual small problem and may even be the source of your problem.
Do you understand what is going on in the scripts? I don't!

Please tell me in clear words what you are trying to do, cannot (actually don't want to) guess from the scripts!


Best

Klaus

AstghikM
Posts: 45
Joined: Mon Sep 08, 2014 8:35 pm

Re: walking man

Post by AstghikM » Tue Sep 09, 2014 3:42 pm

Klaus wrote:Hi AstghikM,

please do not use THAT much smileys in ONE sentence (or are you 12 years old?), thank you 8)

OK, for a beginner you have a LOT of handlers in your card- and stackscript!?
Most of this is definitively not neccessary for your actual small problem and may even be the source of your problem.
Do you understand what is going on in the scripts? I don't!

Please tell me in clear words what you are trying to do, cannot (actually don't want to) guess from the scripts!


Best

Klaus
Sorry , i didn't know you could get angry from TOO much smiles :D I'm just smile girl (more than 12 years) .
i am not a beginner in livecode, i said i am new in this forum, it is 3 month i am learning livecode by myself, my problem is with animation. In words i can tell you i want to make just a walking man, i want to click some place and that man walk to there. :)

Klaus
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 3:53 pm

Hi AstghikM,

I am not angry because of your smily overkill, but this is just ridiculous:
Hi :) ohh thank you too much :) :) i'll wait for your answer :)
OK, what about the gazillions other handlers? Do you really need them?
And what is actually YOUR code so far?


Best

Klaus

AstghikM
Posts: 45
Joined: Mon Sep 08, 2014 8:35 pm

Re: walking man

Post by AstghikM » Tue Sep 09, 2014 3:59 pm

Klaus wrote:Hi AstghikM,

I am not angry because of your smily overkill, but this is just ridiculous:
Hi :) ohh thank you too much :) :) i'll wait for your answer :)
OK, what about the gazillions other handlers? Do you really need them?
And what is actually YOUR code so far?


Best

Klaus
ok, look i just changed my code, now it is clear i guess :) Now my charchter is moving but not in clicks it is following my mouse :o
Attachments
walkkingMan2.zip
(5.21 KiB) Downloaded 197 times

Klaus
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 4:28 pm

My questions remains:
OK, what about the gazillions other handlers? Do you really need them?
And what is actually YOUR code so far?
To be honest, this is definitively OVERKILL for simply moving a button and change its IDs!

I will see if I can come up with a simpler (and thus more understandable) solution.

AstghikM
Posts: 45
Joined: Mon Sep 08, 2014 8:35 pm

Re: walking man

Post by AstghikM » Tue Sep 09, 2014 4:34 pm

Klaus wrote:My questions remains:
OK, what about the gazillions other handlers? Do you really need them?
And what is actually YOUR code so far?
To be honest, this is definitively OVERKILL for simply moving a button and change its IDs!

I will see if I can come up with a simpler (and thus more understandable) solution.
i don't understand your questions :) do you think handlers too much??? okay i'll wait for your code and i.ll try to do in simple way too, but i tried that way long time ago and couldn't do it, so please if you can Help me :) thanks :)

Klaus
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 4:46 pm

OK, my questions are exactly:
1. Did you write all that code?
2. Do you really understand what is going on in the code and what the handlers do?

And the animation is JERKY with the current code!

What I mean is for moving a button and change its icons these scripts are OVERKILL!
So I will try to come up with something else that is UNjerky and easier to understand.

AstghikM
Posts: 45
Joined: Mon Sep 08, 2014 8:35 pm

Re: walking man

Post by AstghikM » Tue Sep 09, 2014 4:53 pm

Klaus wrote:OK, my questions are exactly:
1. Did you write all that code?
2. Do you really understand what is going on in the code and what the handlers do?

And the animation is JERKY with the current code!

What I mean is for moving a button and change its icons these scripts are OVERKILL!
So I will try to come up with something else that is UNjerky and easier to understand.

Yes i understand whole code because i wrote it learning from lessons GameAcademy :) okay okay i am waiting for your help :) thanks

Klaus
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 5:13 pm

AstghikM wrote:Yes i understand whole code because i wrote it learning from lessons GameAcademy
Great! I don't!

But the code does not do what you want at all, so why are you including/using it in your stack?

Klaus
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Location: Germany
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 6:28 pm

OK, Madame with the unpronouncable name (AstghikM?), here my stack which does exactly what you want:
Click anywhere on the card and the man moves to that point and anminates in the meantime.

I deleted all previous scripts and started anew, all is in the CARD script with lots of comments!
Attachments
walking_man_km.livecode.zip
(5.62 KiB) Downloaded 207 times

endernafi
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Re: walking man

Post by endernafi » Tue Sep 09, 2014 6:33 pm

AstghikM wrote: So the problem is that i can.t move my player to mouseloc() at the same time when it is changing skins.
Hi there AstghikM,

Try this one:
man_revamped.zip
(5.71 KiB) Downloaded 207 times
It's the same structure as yours and Game Academy's.
Klaus's code works, too, if you think that Game Academy code is overkill for this job.
But if you want animate many other objects, more than one player, then you should proceed with Game Academy way.


Hope it helps...


~ Ender
~... together, we're smarter ...~
__________________________________________

macOS Sierra • LiveCode 7 & xCode 8

Klaus
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Re: walking man

Post by Klaus » Tue Sep 09, 2014 6:40 pm

Ah, that bunch of code war from the game academy, that explains much!

But the moving itself is still jerky, Ender, the button moves a bit, then stops and finally kind of jumps to where I clicked!?

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